Submersive: Austin, TX · 2025–2026 · Opening 2027
A 20,000 sq ft immersive bathhouse from artists, designers and neuroscientists, built to take guests into elevated states.
Role: Executive Creative Producer on the 6-person founding team. Led the creative workstreams and experience design, shaping the guest journey through neuroscience-informed and thermal bathing design. Owned $1M+ in show budgets across vendors, hardware and artists. Led the prototype experience systems that were pivotal in closing seed round funding. Directed AV and show lighting design and guided the build from test fit through IFC drawings.
adidas, 'Real Knows Real' for Major League Soccer
Monks · 2023 · NYC, LA, Nashville, Austin, Seattle, Atlanta, St. Louis + [8th city]
A national campaign to build hype for the 2023 MLS jerseys, giving superfans the chance to win a custom jersey of their own.
Role: Produced the design, fabrication, and placement of sculptural activations in eight US cities, all launching at the same time. Coordinated a number of fabrication studios and install vendors across every market.
[Jam3/Media Monks]
Amazon Ring, CES 2025 Booth
Monks · 2025 · Las Vegas, NV
The goal was to reposition Ring as a lifestyle brand on the CES show floor, with a full redesign of its booth.
Role: Led the creative team and directed build vendors on a sleek, modern structure. It included product display zones, executive meeting rooms, a working bodega serving food and drinks, a DJ booth, and a guest scavenger hunt with swag giveaways.
Outcome: [Booth size, 50’x70’]
[Monks]
Sonos, CEDIA Expo
Monks · 2024 · Denver, CO
A 30' x 50' booth designed to win over the smart-home installers and integrators who recommend Sonos to their clients.
Role: Produced the interior and exterior design, fabrication, and graphics, taking the booth from concept through install with the build vendors.
[Jam3/Media Monks]
Meow Wolf Omega Mart
Meow Wolf · 2021 · AREA15, Las Vegas, NV
Meow Wolf's second permanent exhibition: a surreal supermarket that hides a sprawling story universe behind its shelves.
Role: Produced an [RFID/QR]-based alternate reality game that ties the story universe together, with an achievement system that triggers physical state changes in the space. Led the experience design team through concept, prototyping, playtesting, development, onsite installation, and QA. Contributed custom sound design, music, and UI to the exhibition.
Outcome: The first immersive [RFID/QR]-based game in Meow Wolf's history to link guest achievements to physical changes in the space. Launched February 2021.
eBay, The eBay Vault at the National Sports Collectors Convention
Location: Chicago, IL
The NSCC is the largest and most prestigious sports card show in North America. This annual event attracts thousands of collectors, dealers, and industry professionals from all over the world.
Role: Produced interior and exterior design, fabrication, graphics, team t-shirts, participant tote bags for this 50’ x 50’ booth.
[Jam3/Media Monks]
VISA, ‘Show Us How You Fan’ Super Bowl activation
Location: Las Vegas, NV
Hosted at the NFL Super Bowl Experience at Mandalay Bay, this VISA activation featured an opportunity for fans to cheer for their favorite teams and share personalized fun videos on social.
Role: Produced design, fabrication, video, graphics for a 30’ x 50’ booth.
[Media Monks]
Meow Wolf, Convergence Station
2021 · Denver, CO
Meow Wolf's third permanent exhibition: a transit hub to four alien worlds joined in a cosmic event, where memories are currency.
Role: Produced an [RFID/QR]-based alternate reality game that runs throughout the exhibition, working across Meow Wolf's tech, art, and creative teams. The game features web-based state changes and collectible systems woven deep into the story. Led the team from concept and playtesting through install and QA, and contributed sound design, music, UI, and physical art.
Outcome: Launched with the exhibition in September 2021.
Google, Google Marketing Live event
Monks · 2021 · Bayview, CA
Google Marketing Live is Google’s annual CMO event to highlight the companies latest achievements in ad marketing and AI.
Role: Produced overall look and design for this 400-person event which included fabrication, decor, lighting, support staff uniforms, graphics/signage.
[Media Monks]
Sonos, Era 300 and Era 100 Press Event
Monks · 2023 · Manhattan, NY
A two-day invitation-only launch where North American and Latin American press and influencers got hands-on with the new Era 300 and Era 100 speakers ahead of release.
Role: Produced the interior design, fabrication, decor, graphics, and food and beverage. Special listening room was designed for full surround expereince.
Amazon, Glow
Amazon's interactive Glow projector and video calling device lets kids read, draw, and play games with family and friends no matter where they are.
Role: Produced two unreleased games for National Geographic Kids and Paramount in addition to design concepting for a slew of music- and audio-based activities.
[Amazon]
Jam City, Family Guy: Another Freakin' Mobile Game
Jam City with FoxNext Games and Fuzzy Door Productions · 2016–2018 · iOS and Android
A match-3 mobile game packed with the absurd humor of the hit animated series.
Role: Produced the game from vertical slice through public launch, then led the live operations team shipping monthly content updates. Drove milestone planning against KPI goals with a 20+ person team of creatives and developers, external vendors, and a QA team in Buenos Aires.
Outcome: Grossed over $42 million in its first year.